First of all go to intro and add a new layer. Insert this action to the layer :. After that, my sample starts the game from frame So in the actions layer, insert new keyframe in frame 49 and add these actions :. Remember, we had the ball in different positions in 10 keyframes after frame This command takes us to a random frame in 10 keyframes after frame Now go to the score board movie clip and double click to edit.
Insert two frames. Now add a new layer and put two keyframes there. In the last keyframe insert this command :. By using two keyframe the score will update quickly. All of them are an instance of one object. Add a new object that covers the ball perfectly and place in the exact timing when you need the ball to be clicked.
This action minuses lives and score if the player fails to click. Add this action to frame 65 : gotoAndPlay 1 ;. If the player clicks outside the ball he loses both lives and score by 1. Add this action to frame 49 : as the game starts from Now edit that movie clip and insert 5 keyframes on every frame Now keep all 5 shapes in keyframe 5, keep 4 shapes on keyframe 4 … like this you will have a single shape in keyframe 1.
Go to the second level of the main lives movie clip that is directly on our main clip. Everything You Need. No Coding Required. Get Started Now. Creating the Basics. Download Graphics. Download Save File. Collision Shapes and Object Settings. Build Your First Levels. Making it Unique. Actions Effects and Logic. Animated Menus and Game Sounds. Making Multiple Game Modes. Coin Shop and Multiple Characters.
Tips Tricks and Hacks. New Buildbox World Android Update! About Buildbox Buildbox is the world's first software that truly allows anyone to create amazing games regardless of technical skill. Yes No. Log in Social login does not work in incognito and private browsers. Please log in with your username or email to continue. No account yet? Create an account. Edit this Article. We use cookies to make wikiHow great. By using our site, you agree to our cookie policy.
Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article parts. Related Articles. Article Summary. Author Info Last Updated: December 2, Part 1. Design your game. Before you start coding, it will help to have a rough idea of what you want your game to do. Flash is best suited for simple games, so focus on creating a game that has only a few mechanics for the player to worry about.
Try to have a basic genre and some mechanics in mind before you start prototyping. See this guide for more details on the planning phases of video game development. Common Flash games include: Endless runners: These games automatically move the character, and the player is responsible for jumping over obstacles or otherwise interacting with the game. The player typically only has one or two options when it comes to controls. Brawlers: These are typically side scrolling and task the player with defeating enemies to progress.
The player character often has several moves that they can perform to defeat enemies. Puzzles: These games ask the player to solve puzzles to beat each level. These can range from Match-3 style such as Bejeweled to more complex puzzle solving typically found in Adventure games. RPGs: These games focus on character development and progression, and have the player moving through multiple environments with a variety of enemy types.
RPGs can be significantly more difficult to code than a simple action game. Learn what Flash excels at. Flash is best-suited for 2D games. It is possible to create 3D games in Flash, but it is very advanced and requires significant knowledge of the language.
Almost every successful Flash game has been 2D. Flash games are also best suited for quick sessions. This is because most Flash game players play when they have a little free time, such as on breaks, meaning gaming sessions are typically 15 minutes or less. Familiarize yourself with the ActionScript3 AS3 language. Flash games are programmed in AS3, and you will need to have some basic understanding of how it works in order to successfully create a game. You can create a simple game with a rudimentary understanding of how to code in AS3.
There are several books about ActionScript available on Amazon and other stores, along with a large number of tutorials and examples online. Download Flash Professional. This program costs money, but is the best way to create Flash programs quickly. There are other options available, including open-source options, but they often lack compatibility or take longer to accomplish the same tasks. Flash Professional is the only program you will need to start creating games. Part 2.
Understand the basic building blocks of AS3 code. When you are creating a basic game, there are several different code structures that you will be using. There are three main parts of any AS3 code: Variables - This is how your data is stored. Data can be numbers, words strings , objects, and more. Variables are defined by the code var and must be one word.
Create an object. ActionScript is used to affect objects in Flash. In order to make a game, you will need to create objects that the player will interact with.
Depending on the guides you are reading, objects may be referred to as sprites, actors, or movie clips. For this simple game, you will be creating a rectangle.
0コメント